<aside> 💡 Select a tab here for information about projects, software and hardware

                  **↓**

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*The rating is supposed to give an estimation of usefulness of a software/platform/headset considering the purpose in the context of the project XRCampus (developing an educational XR experience in 7 months, no prior skills required), user-friendliness, availability and cost OR the feasibility of a related project (considering the framework and resources that are available for XRCampus) as well as its innovativity.

Project tag explanations:

STEM: Natural sciences (Biology, Physics, Chemistry, Astronomy, Earth Sciences, Geography), engineering, informatics, mathematics, medicine

Hum: Humanities (Art, English and Technical Communication, Etymology, Foreign Languages, Music, Philosophy, Speech and Media Studies, Theatre Studies)

Soc: Social sciences (History, Politics, Economics, Psychology), teaching

Fine Art: Art projects, performances (non-academic)


<aside> ❓ Research Questions

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For most projects, one has to ask the following questions regarding the components:

With these questions in mind, this Wiki contains software for 3D modelling, photogrammetry and development as well as specialized XR software, metaverse platforms and games/applications that might be reused for an educational XR project. It is, of course, not a complete collection, but rather a selection of possibilities.

<aside> <img src="/icons/database_green.svg" alt="/icons/database_green.svg" width="40px" /> Data Banks

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Overviews

Overview technology at ZHL

XR Collections and Networks

Events

Hardware at ZHL

AR Goggles

VR Goggles

Other Hardware

Software

3D Modelling

Development

Multi-User

Games and Applications

Photogrammetry

Other

Projects

STEM Projects

Humanities Projects

Social Sciences Projects

Fine Art Projects

Multiple Use Projects